Instead of embedding Vimeo's I'll be tagging them through the Vimeo Like tag, so be sure to check my Vimeo like page link on the right side.

Saturday, April 24, 2010

50 Rendering Tutorials

it’s collection of most usefull cg tutorials by 3d rendering around cg sites. Hope you find this collection informative. worth checking..... I think most of them are for MAX

100 Impressive Artworks of Robots

3Dexport - worth wathcing.....

Create A Realistic Glass Reflection - Ran Ben Avraham



Transparency is an important element to reflect in one’s relationships and if we can help you in that area it’d be our pleasure! In this tutorial you’ll find out how to create a realistic glass reflection on a 3D object, created within After Effects. We’ll then simulate a normal pass and have it reflect the environment with the “normality” free plug-in - Ran Ben Avraham
Link to download the tutorial

AE+ tut - source

Friday, April 23, 2010

BonesPro4 for max from digimation












"BonesPro is a sophisticated, fast and optimized technology for organic skinning of characters and objects in Autodesk 3ds Max. It allows you to create high quality skin meshes rapidly with easy-to-understand bone influences and vertex assignments, impressive real-time skin-deformations and special-effects." - bonesPro.com

looks interesting... i would be happy to spend less time skinning rigs....need to be checked...

RandomControl - Arion render engine



yet another close to real time renderer, it would be nice to see a comperison between all the new render engines...

"At RandomControl we're resolute to pioneer the next step in light simulation. To this end we have taken all the expertise we have gathered in the making of our flagship product fryrender and worked on an entirely new technology designed to produce comparable output, but using every single computing device at your disposal. Arion makes use of our novel proprietary multi-CPU / multi-GPU / multi-IP interactive rendering technology."

Link

ParticleFlow For Packshots

ParticleFlow For Packshots from evermotion on Vimeo.

very nice tutorial about using PFlow for still and packshots

download tutorial files

Thursday, April 22, 2010

Cartoon Network ID shorts



A promo for cartoon networks (more promos can be viewed on Meindbender vimeo page)
and here's a quick look at the rig for the creatures

Rigging Duplicator - Meindbender from Paul Hellard on Vimeo.


I have to thank Boaz Maori for the links....

3D Ground Cover Modeling in 3D Studio Max

a very cool tutorial about dispersing leaves, stones etc for architecture rendering, written by: Christopher Kowal (blowback)

Sunday, April 18, 2010

Interactive Fractured System Tutorial - 3dsmax 2009

Interactive Fractured System Tutorial - 3dsmax 2009 720p from Dreamie on Vimeo.

Very cool tutorial by a friend, it's a simple rig but the look is great, and this shows you that simplicity is hard to come by....

Outliner 2.0 for 3ds Max

The Outliner 2.0 is a fast and easy to use free scene management tool for 3ds Max, developed by Pier Janssen. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging & dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly. Outliner 2.0 has Hugely increased performance, improved stability, a more compact UI, nested layer support and many tweaks to improve the ease of use, over the previous version of the Outliner. To install, simply drag the .mzp file into 3ds Max and follow the instructions.

>>
Download Outliner 2.0 for 3dsMax

Outline 2.0 in scriptSpot

Pier also have other interesting tools in his site

Meet Meline The Animated Short




Meet Meline tells the story of a little girl whose curiosity is sparked by a mysterious creature as she plays in her grandparents barn.

Meet Meline is a 3D animated short film created independently and without any budget by Virginie Goyons and Sebastien Laban (Sound Design: Cedric Denooz, Music: Guillaume Roussel) .

There is a 12-MINUTES MAKING OF with behind-the-scenes footage, shot breakdowns, exclusive interviews, talks about the story, the characters and the environments, and much more: the Art of making a short-film!

THE MAKING OF MEET MELINE : http://www.vimeo.com/7708580

More information on the official website: http://www.meetmeline.com

Sebastien Laban - Director and Photographer
http://www.sebastienlaban-photographe...

Saturday, April 17, 2010

Create Sea Anemones using Hair and Fur by Luca Broglio

This tutorial is dedicated to the use of hair & fur in 3ds max, a modifier that grows hair and fur over any object. Usually hair & fur is used to generate hair: in tufts, sparse, curly, long, short, braids, etc. ... but rarely used for other purposes. This short tutorial will show you how to create and animate sea anemones in a few clicks. - Luca Broglio

IOC Film: All together now +making of....



Final result

IOC ¦ All together now from fxandmat on Vimeo.


Making Of

IOC ¦ All together now making of from fxandmat on Vimeo.

Links:
IOC film
IOC ¦ All together now making of (extended pictures and workflow)

Making of Ornaments - Jan Kristian Vollmer

Cool tutorial for Max and Vray by Jan Kristian Vollmer

Friday, April 16, 2010

How to Create a Realistic Looking Dirt Layer using Maya Transfer Maps

When attempting to add realistic looking dirt and grime to your 3d art, it can sometimes be a little too easy to go overboard. In this tutorial you will learn a simple technique of adding dust and dirt to your 3d objects, without overdoing it, to finally give them a more lifelike and realistic feel. The software we will be using is Maya, but this technique can be used on almost any 3d model, and can easily be achieved in all of the major 3d packages on the market.

CgTut+
 
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