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Friday, April 16, 2010

How to Create a Realistic Looking Dirt Layer using Maya Transfer Maps

When attempting to add realistic looking dirt and grime to your 3d art, it can sometimes be a little too easy to go overboard. In this tutorial you will learn a simple technique of adding dust and dirt to your 3d objects, without overdoing it, to finally give them a more lifelike and realistic feel. The software we will be using is Maya, but this technique can be used on almost any 3d model, and can easily be achieved in all of the major 3d packages on the market.

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