Instead of embedding Vimeo's I'll be tagging them through the Vimeo Like tag, so be sure to check my Vimeo like page link on the right side.

Saturday, April 24, 2010

50 Rendering Tutorials

it’s collection of most usefull cg tutorials by 3d rendering around cg sites. Hope you find this collection informative. worth checking..... I think most of them are for MAX

100 Impressive Artworks of Robots

3Dexport - worth wathcing.....

Create A Realistic Glass Reflection - Ran Ben Avraham

Transparency is an important element to reflect in one’s relationships and if we can help you in that area it’d be our pleasure! In this tutorial you’ll find out how to create a realistic glass reflection on a 3D object, created within After Effects. We’ll then simulate a normal pass and have it reflect the environment with the “normality” free plug-in - Ran Ben Avraham
Link to download the tutorial

AE+ tut - source

Friday, April 23, 2010

BonesPro4 for max from digimation

"BonesPro is a sophisticated, fast and optimized technology for organic skinning of characters and objects in Autodesk 3ds Max. It allows you to create high quality skin meshes rapidly with easy-to-understand bone influences and vertex assignments, impressive real-time skin-deformations and special-effects." -

looks interesting... i would be happy to spend less time skinning rigs....need to be checked...

RandomControl - Arion render engine

yet another close to real time renderer, it would be nice to see a comperison between all the new render engines...

"At RandomControl we're resolute to pioneer the next step in light simulation. To this end we have taken all the expertise we have gathered in the making of our flagship product fryrender and worked on an entirely new technology designed to produce comparable output, but using every single computing device at your disposal. Arion makes use of our novel proprietary multi-CPU / multi-GPU / multi-IP interactive rendering technology."


ParticleFlow For Packshots

ParticleFlow For Packshots from evermotion on Vimeo.

very nice tutorial about using PFlow for still and packshots

download tutorial files

Thursday, April 22, 2010

Cartoon Network ID shorts

A promo for cartoon networks (more promos can be viewed on Meindbender vimeo page)
and here's a quick look at the rig for the creatures

Rigging Duplicator - Meindbender from Paul Hellard on Vimeo.

I have to thank Boaz Maori for the links....

3D Ground Cover Modeling in 3D Studio Max

a very cool tutorial about dispersing leaves, stones etc for architecture rendering, written by: Christopher Kowal (blowback)

Sunday, April 18, 2010

Interactive Fractured System Tutorial - 3dsmax 2009

Interactive Fractured System Tutorial - 3dsmax 2009 720p from Dreamie on Vimeo.

Very cool tutorial by a friend, it's a simple rig but the look is great, and this shows you that simplicity is hard to come by....

Outliner 2.0 for 3ds Max

The Outliner 2.0 is a fast and easy to use free scene management tool for 3ds Max, developed by Pier Janssen. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging & dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly. Outliner 2.0 has Hugely increased performance, improved stability, a more compact UI, nested layer support and many tweaks to improve the ease of use, over the previous version of the Outliner. To install, simply drag the .mzp file into 3ds Max and follow the instructions.

Download Outliner 2.0 for 3dsMax

Outline 2.0 in scriptSpot

Pier also have other interesting tools in his site

Meet Meline The Animated Short

Meet Meline tells the story of a little girl whose curiosity is sparked by a mysterious creature as she plays in her grandparents barn.

Meet Meline is a 3D animated short film created independently and without any budget by Virginie Goyons and Sebastien Laban (Sound Design: Cedric Denooz, Music: Guillaume Roussel) .

There is a 12-MINUTES MAKING OF with behind-the-scenes footage, shot breakdowns, exclusive interviews, talks about the story, the characters and the environments, and much more: the Art of making a short-film!


More information on the official website:

Sebastien Laban - Director and Photographer

Saturday, April 17, 2010

Create Sea Anemones using Hair and Fur by Luca Broglio

This tutorial is dedicated to the use of hair & fur in 3ds max, a modifier that grows hair and fur over any object. Usually hair & fur is used to generate hair: in tufts, sparse, curly, long, short, braids, etc. ... but rarely used for other purposes. This short tutorial will show you how to create and animate sea anemones in a few clicks. - Luca Broglio

IOC Film: All together now +making of....

Final result

IOC ¦ All together now from fxandmat on Vimeo.

Making Of

IOC ¦ All together now making of from fxandmat on Vimeo.

IOC film
IOC ¦ All together now making of (extended pictures and workflow)

Making of Ornaments - Jan Kristian Vollmer

Cool tutorial for Max and Vray by Jan Kristian Vollmer

Friday, April 16, 2010

How to Create a Realistic Looking Dirt Layer using Maya Transfer Maps

When attempting to add realistic looking dirt and grime to your 3d art, it can sometimes be a little too easy to go overboard. In this tutorial you will learn a simple technique of adding dust and dirt to your 3d objects, without overdoing it, to finally give them a more lifelike and realistic feel. The software we will be using is Maya, but this technique can be used on almost any 3d model, and can easily be achieved in all of the major 3d packages on the market.


Thursday, April 15, 2010

Making of 3D render of GH house - Anton Cherenko

Anton Cherenko participated in the GH House Challenge, winning an Honorable Mention Award for his entry. In this article, He describe the process of working on his images

YafaRay - free open-source raytracing engine

interesting render engine for blender

Monday, April 12, 2010

NextEngine - 3D desktop scanner

NextEngine - an affordable 3D scanner.
check out their gallery, It looks pretty easy to use and the results looks great....

45 Humorous Examples of 3D CG Creatures Artworks

great 3D work in this page

"Here is a funny collection of some interesting, beautiful and well-designed 3D CG Creatures Artworks. Although we have already posted some articles on computer graphics, this post is unique and original. In this post, we have compiled a list of CG Creatures Artworks that are very attention-grabbing and just nice to look at. Let’s have a look at these artworks in detail."

Sunday, April 11, 2010

Tutorial Facial Animation Rig for Delgo

Facial Animation Rig for Delgo

djx blog

interesting blog about 3D world. worth checking out....

djx blog

Saturday, April 10, 2010

Geoffroy Thoorens - Concept artist / Matte painter

More great works of this talented artist can be found here:

He's new site is, more works and other goodies in it.

Friday, April 9, 2010

F.E.A.R. 3 announcement trailer

F.E.A.R. 3 announcement trailer

Making of Le Patisserie by Adriana Salinas, Spain

Making of Le Patisserie by Adriana Salinas, Spain


Freeware modeling/sculpting application, still in alpha stage but looks very interesting.....

PhotoSculpt Textures

PhotoSculpt Textures is a software that creates 3D models and 3D textures from just two photos of the same subject.

Making Of 'Lost Signal' by Tarik Ali

Making Of 'Lost Signal'
by Tarik Ali

Brink Cinematic Trailer

Brink Cinematic Trailer

Making Of 'King Kittan The Great'

Making Of 'King Kittan The Great'

Sneak Preview on emRenderPointCloud 3.0 (a.k.a. emRPC)

Sneak Preview on emRenderPointCloud 3.0 (a.k.a. emRPC) from Eric Mootz on Vimeo.

more videos in the user vidoes - Eric Mootz, worth watching.....

Nucleus Medical Media: 3D Medical Animations

Nucleus Medical Media -3D Medical Animations

Forging Fire Studio - tutorials Site

Forging Fire Studio is a community website geared toward learning and mastering the Adobe Creative Suite (for now)

How to Create a Glitchy Interface Animation

Anthony Errisuriz
This tutorial will teach you how to recreate a stylized Glitch Interface Animation that resembles a high tech control system, with an analog monitor startup. Anthony Errisuriz provides his step by step process for creating this amazing effect with design from Illustrator and animating in After Effects.

tutorials site

a page with various tutorials for after, cinema 4D and photoshop.

Lexus Orb Tutorials Using Trapcode Plugins

A tutorial from Barbecue how to create the flying Orbs in the Lexus Hybrid Drive commercial.

Part 1

Part 2

Part 3

After Effects Script for Particular: sParticular

If you are a Particular user, you know that this great plugin is 3D aware, but that it does not intersect with your 3D layers (you can select an obscuration layer, but it doesn’t work really well). sParticular will make your Particular particles intersect with your 3D layers.

This is how my particules looks with Particular standard behavior

This is how particles looks with Particular standard behavior

The same scene, after applying the sParticular script

The same scene, after applying the sParticular script

read more:

Thursday, April 8, 2010

Ocean Water Effect

In this presentation, Aharon Rabinowitz shows you how to create this ocean scene in Adobe After Effects with only the tools found in AE

Ocean Water Effect presentation by Aharon Rabinowitz from AENY on Vimeo.

cool tutorial for shapes in AftreFX

Model a natural environment in 3D Studio Max 2010

In this tutorial we'll take a look on how we can model
a natural environment with mountain, rocks and river,
just using the "Displace" modifier, some simple primitives
and some procedural maps nested in a precise way using the
Composite map. The lighting/shading workflow will be covered
in the right tutorial section and will be release this month.

Grass in PaintFX - Maya

Video Tutorial: Advanced Tracking in After Effects using Mocha

Video Tutorial: Advanced Tracking in After Effects using Mocha
In this 10 min video tutorial learn how to do an advanced tracking in Adobe After Effects using the plugin Mocha. This tutorial will explain where the inbuilt AE plugin failed to track

afterFX tutorials sites

Particle Flow and FumeFX blog

i've found this:
it's very comprehensive site regarding particle flow, FumeFX and blender fluids.
worth checking...

MachStudio Pro - Realtime 3D graphics on your desktop

Real-time interactive workflow and rendering has always been the holy grail of the CGI industry. But crossing this boundary has proven elusive even to those with the highest-end multi processor environments .... Until now.

showcase videos can be viewed at:

Shaderlight - real time render engine for max

Shaderlight is the pioneering rendering technology that will revolutionise the way 3D artists and designers work. A physically based, progressive ray-tracing technology, Shaderlight redefines traditional rendering workflows, giving artists the creative freedom to change every detail, right up to deadline.

Wayne's Vector Displacement

Written by Wayne Robson this shader is aimed specifically at Mudbox vector displacement maps and is very easy to both install and use. please see the video (and help file enclosed with the download) for more information on both vector displacement and installing and using both the Maya and the 3D Max version.

This shader currently supports OpenEXR World and Object Space Mudbox Vector Displacement maps. This shader will work on any mental ray or max / maya material (in max in the MR slots)

Pixels by patrick Jean - Invasion pixels : geek tetris pacman and spider invasion !


Round 6 is a short 3D animated film created by Snowball Studios.
For more information visit the Round 6 website:

For in depth information visit the Round 6 development blog:

For more about Snowball, visit our website:

BIG CATCH - short movie

BIG CATCH MOVIE from Moles Merlo on Vimeo.

Cool LG commercial

LG LED LCD Monitor W86L Series Global AD from Raka on Vimeo.

New blog created

so i've decided to create a blog, it'll contain all sort of interesting things regarding CG i've came across the web, things I find worth watching.

that's it for now

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