Instead of embedding Vimeo's I'll be tagging them through the Vimeo Like tag, so be sure to check my Vimeo like page link on the right side.

Saturday, November 20, 2010

Learning Scattering and Translucency Part 01

Cool tutorial on Vimeo by CGCookie






their channel looks interesting as welll

Sunday, November 14, 2010

Saturday, November 13, 2010

camera projections/Matching

Tutorial for Max (but it's plain enough to apply it to any 3d program)
in addition 2 commercials that uses Camera Projections:




The Official Ralph Lauren 4D Experience




The Official Ralph Lauren 4D Experience - Behind the scenes

"Winnie the Pooh" Official Trailer

Thursday, November 11, 2010

Isotropix Clarisse



Isotropix Clarisse is a new breed of high-end 2D/3D animation software that reinvents the traditional approach of creating final images. In a single integrated application, Clarisse provides you with all the means to paint, animate, texture, surface, create layers, render and compose.

Powered by its unique approach, Clarisse, offers many new possibilities to you improving greatly your productivity, such as painting, within the same software, a texture affecting global illumination, displacement or reflection, while you interactively see the result with the full compositing on. You can even work simultaneously on two distinct images when one is being rendered!

For more information visit http://www.isotropix.com

Monday, October 11, 2010

Modeling from Photographic Reference in 3DsMax


Pratik Gulati takes a look at how to reproduce a model from a reference image, even if you don’t have any information on the camera used! Let’s take a look…

http://cg.tutsplus.com/tutorials/autodesk-3ds-max/3d_cg_tutorial_autodesk_3dsmax_studio_modeling_ref_photo/

Tuesday, September 21, 2010

Salesman Pete

one of the best i've seen in a long time, great look, style, action, direction, everything...simply WOW...



Pete Blog - design, wip, concept

trailer for Salesman Buck from the same creators

Making Future Magic: iPad light painting

It's a stop motion graphics!!



This film explores playful uses for the increasingly ubiquitous ‘glowing rectangles’ that inhabit the world.

We use photographic and animation techniques that were developed to draw moving 3-dimensional typography and objects with an iPad. In dark environments, we play movies on the surface of the iPad that extrude 3-d light forms as they move through the exposure. Multiple exposures with slightly different movies make up the stop-frame animation.

We've collected some of the best images from the project and made a book of them you can buy: bit.ly/​mfmbook

Read more at the Dentsu London blog:
dentsulondon.com/​blog/​2010/​09/​14/​light-painting/​
and at the BERG blog:
berglondon.com/​blog/​2010/​09/​14/​magic-ipad-light-painting/​

Monday, September 13, 2010

Wednesday, August 18, 2010

Fstretch - maya plugin




fStretch is a new maya deformer that let one create astonishing stretch and squash setup very easily. All the resulted deformations are then sculptable and fast. The plug-in can also be used for creating believable wrinkles. The algorythm is fast and can be used on heavy meshes without major slowdown. The plugin will run realtime on a reasonable mesh. With fStretch, you can now setup awesome facials rigs easier than never before! A setup that can take you days to make will now be created much faster and have better deformations.
Try and see !

http://www.cgaddict.com/

Thursday, August 5, 2010

Programmable Motion Effects



"Although animation is one of the most compelling aspects of computer graphics, the possibilities for depicting the movement that make dynamic scenes so exciting remain limited for both still images and animations. In our work, we experiment with motion depiction as a first-class entity within the rendering process. We extend the concept of a surface shader, which is evaluated on an infinitesimal portion of an object's surface at one instant in time, to that of a programmable motion effect, which is evaluated with global knowledge about all portions of an object's surface that pass in front of a pixel during an arbitrary long sequence of time.

With this added information, our programmable motion effects can decide to color pixels long after (or long before) an object has passed in front of them. In order to compute the input required by the motion effects, we propose a 4D data structure that aggregates an object's movement into a single geometric representation by sampling an object's position at different time instances and connecting corresponding edges in two adjacent samples with a bilinear patch.
We present example motion effects for various styles of speed lines, multiple stroboscopic images, temporal offsetting, and photorealistic and stylized blurring on both simple and production examples."

J. Schmid, R. Sumner, H. Bowles, M. Gross
Programmable Motion Effects
To appear: Proceedings of ACM SIGGRAPH (Los Angeles, USA, July 25-29, 2010), ACM Transactions on Graphics, vol. 29, no. 3

Thursday, July 22, 2010

mocha tutorial: tracking text to a scene



In this new tutorial, Imagineer product specialist, Martin Brennand shows how to use mocha's planar tracker to match titles to camera movement. This is a good video to check out if you are a new user and includes a section on finishing in After Effects.

The Cup



After the five month regular course some students work in this animation piece during three months, all characters are based on psl-man rig vimeo.com/channels/psl#9032686 Made in Blender 2.50

Multipass rendering in Maya and Mental Ray










This tutorial shows a workflow for rendering 3D scenes in separate passes and compositing these renderings for finer control. The 3D rendering will be done in Maya, using Mental Ray and its “mia_x_Passes” materials, that allow the output of all information used by the shader at render-time. The compositing of these renderings will be done in Nuke using OpenEXRs in a linear workflow.

http://www.cgchannel.com/2010/07/tutorial-multipass-rendering-in-maya-and-mental-ray/

This is a new Multiphysics simulation by Lagoa Technologies Inc

The Goon - (2011) Teaser Trailer




The Goon. Blur Studios, the animation house also working on David Fincher's Heavy Metal, has been developing this animated feature for quite a while. But That wait is over as MTV has debuted a totally kick ass 30-second teaser for The Goon to tease the upcoming Comic-Con panel on Friday night (where even more footage will be shown). The voices are Clancy Brown as the Goon and Paul Giamatti as sidekick Franky.

Sunday, July 18, 2010

3ds Max 2009 Tutorial - setting building planes



in this tutorial we'll go over how to setup building planes using orthographic images, the importance of scales and layers,how to assign textures and shaders, how to make sure the bitmaps are shown in the highest resolution, how to assign shortcut keys to important commands.
source files can be downloaded here (i'm not the owner of their copyrights):

Friday, July 16, 2010

lughertexture.com

Download free most big and beautiful hires texture for your 3d. Here you can download all type of texture map you need to use in your software Cinema 4D, LightWave, Maya, 3D Studio MAX, Rhino, Bryce, Poser, 3D Studio R4, and other. create titles or logos with lughertexture.com.

http://www.lughertexture.com/index.php

Monday, July 12, 2010

Philips Carousel

Philips Carousel




Making of




http://www.cinema.philips.com/gb_en/

Cool Skateboard ad


Jacksonkarinja of Rabbit morph an entire city into a living skate park in the 2-minute, live-action trailer “Transform” for Ubisoft’s new Shaun White Skateboarding video game.

Credits


http://motionographer.com/wp-content/uploads/2010/07/SWS_DIR_Edit_ALT_06171.mov

Monday, July 5, 2010

Pixar - A Human Story of Computer Animation


[Recorded May 16, 2005]
Brad Bird, Ed Catmull, Alvy Ray Smith, Andrew Stanton and Michael Rubin talking about what makes Pixar such a great storytellers.

Brilliant!!!

The Secret of Pixar Storytelling












Pixar directors, writers and artists shared their storytelling experience and expertise during a series of keynote talks and panel discussions as part of Screenwriting Expo 5, sponsored by Creative Screenwriting Magazine. In this brief overview of the all-day seminar, Greg Singer reports how Pixar manages to capture lightning in a bottle.

http://www.pwaltersdesign.com/cms/index.php?option=com_content&view=article&id=92:the-secret-of-pixar-storytelling&catid=36:directing&Itemid=89

Some old stuff - disney























here's a great post about the history of disney/pixar, real good reading/viewing post..
need to make more time for it...
http://hereitbegins.blogspot.com/2008/05/snow-white-at-70.html

Wednesday, June 30, 2010

Dynamic Curves 101



a tutorial by me about converting splines in to dynamic curves

Kaeloo











































Kaeloo is a 3D animation series that follows the adventures of Kaeloo the frog and his two friends, Moignon the squirrel and Coin-Coin the duck. But when Mister Cat, who is always up to no good, devises various strategies to hurt Kaeloo's friends, Kaeloo turns into a powerful and terrifying monster!

Pilot in English:





In this episode (broadcast on CANAL + clear Sunday, June 27, 2010) Kaeloo and his friends decided to play Prince Charming.






'Rango' Official Full Trailer



Coming Mar. 4 2011 from Paramount - The first official full trailer. The Story of a chameleon with an identity crisis. Starring: Johnny Depp, Isla Fisher, Abigail Breslin, Bill Nighy, Stephen Root, Ray Winstone, Beth Grant, Ned Beatty, Harry Dean Stanton, Alfred Molina

Monday, June 28, 2010

thr3shold-media







cool site with lot's of tutorials for cg applications
thr3shold-media

Star Wars: The Old Republic Cinematic Trailer - E3 2010


Over five minutes of action including Sith versus Jedi.

Saturday, June 26, 2010

Top Ten Tips of Texturing














"The main goal of this article/tutorial is to give you a few hints and tricks that might help you to make your own textures look better. What you'll read are things other people taught me, or that I had to discover for myself. They are not the only way to handle some of the problems, but over the years I've found that these work best". - Jeroen Maton

RoadKill UV Tutorial

RoadKill UV Tutorial from Ezra Cove on Vimeo.


In this tutorial, you are introduced to Roadkill UV, a freeware application that serves as a fairly simple, straightforward, and fast way of unfolding 3D models and laying out UVs. Roadkill can be used in conjunction with any program that can import/export obj files, such as Maya, 3DS Max, or Softimage. This video demonstrates the unwrapping of simple objects – a cube and a torus – then steps you through using Roadkill to unwrap an entire character.

Wednesday, June 23, 2010

'The Green Hornet' Trailer



another block buster for the winter...

'Scott Pilgrim vs The World' Trailer 2



hopefully it's going to be awesome as it looks...

The Chronicles of Narnia: The Voyage of the Dawn Treader


The Official Trailer for The Chronicles of Narnia: The Voyage of the Dawn Treader!

Tuesday, June 22, 2010

Samsung 3D LED tv commercials




Metal Gear Solid: Rising Trailer


First footage of Kojima's brutal action spin-off.

Assassin's Creed Brotherhood E3 Trailer



Ezio Auditore stands tall and the brotherhood of assassin's stands with him in this E3 CG trailer from Ubisoft.

Monday, June 21, 2010

Monkey Island 2 - Special Edition Monkey Island 2 Special Edition: LeChuck's Revenge

having a gaming trailers day..... :-)



Lucas Arts releasing a re-make to: Monkey Island 2 : LeChuck's Revenge....

Link

Sunday, June 20, 2010

Rio Official Trailer



RIO is a 3-D animation feature from the makers of the “Ice Age” films. Set in the magnificent city of Rio de Janeiro and the lush rainforest of Brazil, the comedy-adventure centers on Blu, a rare macaw who thinks he is the last of his kind. When Blu discovers there’s another - and that she’s a she - he leaves the comforts of his cage in small town Minnesota and heads to Rio. But it’s far from love at first sight between the domesticated and flight-challenged Blu and the fierce ...

New Games Trailers

here's a couple of trailers for new games, since the games industry passed the cinema industry, it seems like everyone took it to the next level, those are amazing to me.... be sure to watch them in HD....

Deus Ex Human Revolution E3 2010 Trailer







Star Wars The Force Unleashed 2


Friday, June 18, 2010

Tea with Ed Catmull



Pixar Animation Studio's president explains how Toy Story 2 nearly failed, and why it became the company's best moment

The art of Toy Story 3












a link to Toy Story 3 art, real cute... at the bottom of the page you can find more art for other movies.....
Link

Tuesday, June 15, 2010

Speaking of animation - blog

very interesting blog by four artists from the animation industry.
In the blog you can find behind the scenes footage, interviews with creators, trailers and much more....
Speaking of animation

Sunday, June 13, 2010

Disney's Tangled Trailer (Teaser) June 2010



Disney's Tangled Trailer (Teaser) June 2010 Directed by Nathan Greno,Byron Howard
Produced by Roy Conli
Executive Producers:John Lasseter,Glen Keane,Philip Lofaro
Written by Dan Fogelman,Brothers Grimm (Fairy tale)
Narrated by Chris Collins
Starring: Mandy Moore, Zachary Levi, Donna Murphy
Music by: Alan Menken
Glenn Slater Lyrics
Editing by Tim Mertens
Studio Walt Disney Animation Studios
Distributed by Walt Disney Pictures
Release date(s) November 24, 2010

Friday, June 11, 2010

ocatne Render - the interactive physically based render engine






Octane Render is the world's first GPU based, un-biased, physically based renderer. What does that mean? It uses the video card in your computer to render photorealistic results fast...really fast. This allows the user to create stunning works in a fraction of the time of traditional CPU based renderers.
Link
thanks to Guy for the link

Mari - new 3D painting/texturing tool from the foundry

Mari is a brand new 3D texture painting tool from The Foundry. Originally developed at Weta Digital to handle the massively complex, highly detailed look development work demanded by Avatar, Mari was designed as a full 3D paint tool with a responsiveness and feature-set that puts even the best dedicated 2D paint systems to shame. Mari is extremely scalable, coping easily with an obsessive level of detail literally tens of thousands of textures quickly and elegantly.







thanks to Tzachi....

82 CG Superheros, Villains, and Iconic Movie and Video Game Characters













Everyone must be in need of some sort of escape from the real world, because while searching through the net I found a wide range of amazing works based on movie and video game characters, as well as comic book superheros and villains! Some of these are better than I could have imagined, and some push the characters’ attitudes and looks in directions you would have never imagined! Absolutely brilliant!!
Link

Allen McKay - VFX tutorials

Allan Mckay is sharing some great tutorials on his website, Allan is like a guru for VFX and fumefx,

Link

FumeFX Tutorials












Realflow forum - fumeFx tutorials

Friday, June 4, 2010

creating a youtube links with time referance and HD





in order to create a link to a youtube video that will start playing at a specific time all you need to do is add "#t=" and the number of seconds into the clip.
for example, let's say I want to show someone a specific shot from my reel, let's say it's at 1:14.
so 1 minute + 14 seconds = 74 seconds.
my reel link is: http://www.youtube.com/watch?v=_2Eaq16uAP4

so the link should be http://www.youtube.com/watch?v=_2Eaq16uAP4#t=74

for HD links all you have to do is add "&hd=1" to the end of the link, assuming that it has a HD version. so my link should be now http://www.youtube.com/watch?v=_2Eaq16uAP4&hd=1#t=74
(notice that the HD tag is coming before the the time reference, otherwise it won't work.)
happy linking!!

Pixel Bender : ft-UVPass shader for After Effects








This shader let you re-texture your rendering directly in After Effects. It use a UV pass as default input and a texture as second input. UV pass could be render from pretty much any 3d package.

Link

DuIK - IK in AFX

DuIK tools are great set of tools for AFX, the main thing about them is the ability to create IK rig in AFX,
here are 2 vimeos that show how to work with the IK tool






DuDuf site

Wednesday, June 2, 2010

Free 3D models

Assembly of free 3D model fro CGTalk, most of them are characters (each part contain about 10 models or more)
Part 1
Part 2
Part 3
Part 4
Part 5
Part 6

Cel Shading in Maya with Christophe Desse












CgChannel posted what look like a really interesting tutorial for maya 2011 by Christophe Desse

Monday, May 24, 2010

Azureus Rising - Proof of Concept



For best viewing - Please watch in 720 HD, Full Screen, on High Volume.

Azureus Rising is the proof-of-concept for an all new feature film trilogy.

Azureus is the story of a young man who after escaping death and enduring a life changing journey - matures into a heroic freedom fighter. Azureus Rising is an epic tale of self discovery, obligation and love against all odds.

For more information please visit the Azureus website at www.azureusrising.com or e-mail us at info@thesunsetsblack.com

Wednesday, May 19, 2010

3ds Max 2009 Tutorials Special Effects











very cool E-book....the title says it all....

Tuesday, May 18, 2010

Happy Pony





"It is with great pleasure that we are finally in our online animated short film "Happy Pony" movie graduation achieved in late 2009.

This film directed by Alexandre Louvenaz Yannick Moulin Alexis Artaud, Romain Musso and Olivier Moulin, tells the story of a brother and sister, Martin and Camilla, lost in a world strange to say the least." http://happyponylefilm.wordpress.com/

Sintel - Durian Open Movie project




Trailer for the short animation film "Sintel", the Durian Open Movie project by the Blender Foundation. More information http://durian.blender.org

Wednesday, May 12, 2010

Animated Shorts pages

two pages containing animated shorts
very cute and cool
Page 1
Page 2

Tuesday, May 11, 2010

How To Use Curves in Photoshop By Owen James


"If I were forced to give up all but one image adjustment tool, I would keep curves. Hands down. The curves adjustment tool is an integral part of every professional’s knowledge base and image editing package." - Owen James

Link

Thursday, May 6, 2010

Create Cityscape with 3ds max 2010 (timelapse version)



"In this speedup video, we use some tricks to create cityscape with 3ds max 2010. You need: 1. PolyRndExtrude (maxscript) 2. Advanced Painter (maxscript) 3. a lowpoly car to run this tutorial. Special thanks to Sai" - hammerbchen

It's taken from a Very nice Max video tutorials chennel, there are more video tutorials that are worth watching....

Wednesday, May 5, 2010

Saturday, April 24, 2010

50 Rendering Tutorials

it’s collection of most usefull cg tutorials by 3d rendering around cg sites. Hope you find this collection informative. worth checking..... I think most of them are for MAX

100 Impressive Artworks of Robots

3Dexport - worth wathcing.....

Create A Realistic Glass Reflection - Ran Ben Avraham



Transparency is an important element to reflect in one’s relationships and if we can help you in that area it’d be our pleasure! In this tutorial you’ll find out how to create a realistic glass reflection on a 3D object, created within After Effects. We’ll then simulate a normal pass and have it reflect the environment with the “normality” free plug-in - Ran Ben Avraham
Link to download the tutorial

AE+ tut - source

Friday, April 23, 2010

BonesPro4 for max from digimation












"BonesPro is a sophisticated, fast and optimized technology for organic skinning of characters and objects in Autodesk 3ds Max. It allows you to create high quality skin meshes rapidly with easy-to-understand bone influences and vertex assignments, impressive real-time skin-deformations and special-effects." - bonesPro.com

looks interesting... i would be happy to spend less time skinning rigs....need to be checked...

RandomControl - Arion render engine



yet another close to real time renderer, it would be nice to see a comperison between all the new render engines...

"At RandomControl we're resolute to pioneer the next step in light simulation. To this end we have taken all the expertise we have gathered in the making of our flagship product fryrender and worked on an entirely new technology designed to produce comparable output, but using every single computing device at your disposal. Arion makes use of our novel proprietary multi-CPU / multi-GPU / multi-IP interactive rendering technology."

Link

ParticleFlow For Packshots

ParticleFlow For Packshots from evermotion on Vimeo.

very nice tutorial about using PFlow for still and packshots

download tutorial files

Thursday, April 22, 2010

Cartoon Network ID shorts



A promo for cartoon networks (more promos can be viewed on Meindbender vimeo page)
and here's a quick look at the rig for the creatures

Rigging Duplicator - Meindbender from Paul Hellard on Vimeo.


I have to thank Boaz Maori for the links....

3D Ground Cover Modeling in 3D Studio Max

a very cool tutorial about dispersing leaves, stones etc for architecture rendering, written by: Christopher Kowal (blowback)

Sunday, April 18, 2010

Interactive Fractured System Tutorial - 3dsmax 2009

Interactive Fractured System Tutorial - 3dsmax 2009 720p from Dreamie on Vimeo.

Very cool tutorial by a friend, it's a simple rig but the look is great, and this shows you that simplicity is hard to come by....

Outliner 2.0 for 3ds Max

The Outliner 2.0 is a fast and easy to use free scene management tool for 3ds Max, developed by Pier Janssen. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging & dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly. Outliner 2.0 has Hugely increased performance, improved stability, a more compact UI, nested layer support and many tweaks to improve the ease of use, over the previous version of the Outliner. To install, simply drag the .mzp file into 3ds Max and follow the instructions.

>>
Download Outliner 2.0 for 3dsMax

Outline 2.0 in scriptSpot

Pier also have other interesting tools in his site

Meet Meline The Animated Short




Meet Meline tells the story of a little girl whose curiosity is sparked by a mysterious creature as she plays in her grandparents barn.

Meet Meline is a 3D animated short film created independently and without any budget by Virginie Goyons and Sebastien Laban (Sound Design: Cedric Denooz, Music: Guillaume Roussel) .

There is a 12-MINUTES MAKING OF with behind-the-scenes footage, shot breakdowns, exclusive interviews, talks about the story, the characters and the environments, and much more: the Art of making a short-film!

THE MAKING OF MEET MELINE : http://www.vimeo.com/7708580

More information on the official website: http://www.meetmeline.com

Sebastien Laban - Director and Photographer
http://www.sebastienlaban-photographe...

Saturday, April 17, 2010

Create Sea Anemones using Hair and Fur by Luca Broglio

This tutorial is dedicated to the use of hair & fur in 3ds max, a modifier that grows hair and fur over any object. Usually hair & fur is used to generate hair: in tufts, sparse, curly, long, short, braids, etc. ... but rarely used for other purposes. This short tutorial will show you how to create and animate sea anemones in a few clicks. - Luca Broglio

IOC Film: All together now +making of....



Final result

IOC ¦ All together now from fxandmat on Vimeo.


Making Of

IOC ¦ All together now making of from fxandmat on Vimeo.

Links:
IOC film
IOC ¦ All together now making of (extended pictures and workflow)

Making of Ornaments - Jan Kristian Vollmer

Cool tutorial for Max and Vray by Jan Kristian Vollmer

Friday, April 16, 2010

How to Create a Realistic Looking Dirt Layer using Maya Transfer Maps

When attempting to add realistic looking dirt and grime to your 3d art, it can sometimes be a little too easy to go overboard. In this tutorial you will learn a simple technique of adding dust and dirt to your 3d objects, without overdoing it, to finally give them a more lifelike and realistic feel. The software we will be using is Maya, but this technique can be used on almost any 3d model, and can easily be achieved in all of the major 3d packages on the market.

CgTut+

Thursday, April 15, 2010

Making of 3D render of GH house - Anton Cherenko


Anton Cherenko participated in the GH House Challenge, winning an Honorable Mention Award for his entry. In this article, He describe the process of working on his images

YafaRay - free open-source raytracing engine

interesting render engine for blender
http://www.yafaray.org/

Monday, April 12, 2010

NextEngine - 3D desktop scanner


NextEngine - an affordable 3D scanner.
check out their gallery, It looks pretty easy to use and the results looks great....

45 Humorous Examples of 3D CG Creatures Artworks

great 3D work in this page

"Here is a funny collection of some interesting, beautiful and well-designed 3D CG Creatures Artworks. Although we have already posted some articles on computer graphics, this post is unique and original. In this post, we have compiled a list of CG Creatures Artworks that are very attention-grabbing and just nice to look at. Let’s have a look at these artworks in detail."

Sunday, April 11, 2010

Tutorial Facial Animation Rig for Delgo

Facial Animation Rig for Delgo

djx blog

interesting blog about 3D world. worth checking out....

djx blog

Saturday, April 10, 2010

Geoffroy Thoorens - Concept artist / Matte painter




More great works of this talented artist can be found here: http://www.graphiste-illustrateur.com/

He's new site is www.djahalland.com, more works and other goodies in it.

Friday, April 9, 2010

F.E.A.R. 3 announcement trailer


F.E.A.R. 3 announcement trailer

Making of Le Patisserie by Adriana Salinas, Spain

Making of Le Patisserie by Adriana Salinas, Spain

Sculptris



Sculptris
Freeware modeling/sculpting application, still in alpha stage but looks very interesting.....

PhotoSculpt Textures



PhotoSculpt Textures is a software that creates 3D models and 3D textures from just two photos of the same subject.

Making Of 'Lost Signal' by Tarik Ali


Making Of 'Lost Signal'
by Tarik Ali

Brink Cinematic Trailer


Brink Cinematic Trailer

Making Of 'King Kittan The Great'

Making Of 'King Kittan The Great'

Sneak Preview on emRenderPointCloud 3.0 (a.k.a. emRPC)

Sneak Preview on emRenderPointCloud 3.0 (a.k.a. emRPC) from Eric Mootz on Vimeo.

more videos in the user vidoes - Eric Mootz, worth watching.....

Nucleus Medical Media: 3D Medical Animations

Nucleus Medical Media -3D Medical Animations

http://catalog.nucleusinc.com/nucleusindex.php

Forging Fire Studio - tutorials Site

Forging Fire Studio is a community website geared toward learning and mastering the Adobe Creative Suite (for now)
http://tutorials.forgingfire.com/category/after-effects-tutorials/

How to Create a Glitchy Interface Animation


Anthony Errisuriz
This tutorial will teach you how to recreate a stylized Glitch Interface Animation that resembles a high tech control system, with an analog monitor startup. Anthony Errisuriz provides his step by step process for creating this amazing effect with design from Illustrator and animating in After Effects.

http://ae.tutsplus.com/tutorials/motion-graphics/make-a-glitchy-interface-animation/

tutorials site

a page with various tutorials for after, cinema 4D and photoshop.

http://www.motionworks.com.au/category/tutorials/

Lexus Orb Tutorials Using Trapcode Plugins



A tutorial from Barbecue how to create the flying Orbs in the Lexus Hybrid Drive commercial.

Part 1
http://www.vimeo.com/7197973

Part 2
http://www.vimeo.com/7198161

Part 3
http://www.vimeo.com/7200278

After Effects Script for Particular: sParticular

If you are a Particular user, you know that this great plugin is 3D aware, but that it does not intersect with your 3D layers (you can select an obscuration layer, but it doesn’t work really well). sParticular will make your Particular particles intersect with your 3D layers.

This is how my particules looks with Particular standard behavior

This is how particles looks with Particular standard behavior

The same scene, after applying the sParticular script

The same scene, after applying the sParticular script

read more: http://www.yenaphe.info/after-effects-script-for-particular-sparticular/


 
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