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This shader currently supports OpenEXR World and Object Space Mudbox Vector Displacement maps. This shader will work on any mental ray or max / maya material (in max in the MR slots)
http://www.psychocore.com/
some cool stuff regarding CG
This shader currently supports OpenEXR World and Object Space Mudbox Vector Displacement maps. This shader will work on any mental ray or max / maya material (in max in the MR slots)
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